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VEIN-palvelintyökalut

VEIN-asetusgeneraattori

Rakenna valmis [ConsoleVariables]-lohko Engine.ini-tiedostoon VEIN-dedikoidulle palvelimellesi. Säädä PvP, zombit, hordet, vuorokauden nopeus, loottien harvinaisuus ja XP, ja kopioi tai lataa tulos.

Pikavalinnat

Allow players to damage each other. Turn off for a pure PvE / co-op server.

Allow players to damage structures built by others. Tie to PvP for raiding, or off to protect bases.

Master toggle for any damage to built structures and bases.

Structures slowly decay unless maintained by a utility cabinet. Off keeps bases permanent.

Zombie hit points. Higher means tankier zombies.

Multiplier on damage zombies deal to players.

Movement-speed multiplier for zombies.

How far zombies can see you.

How well zombies hear noise like gunshots.

Allow zombies to climb obstacles. Off makes walls far more effective.

Zombies can only be killed by headshots. Hardcore aiming challenge.

Players who die always turn into a zombie.

Chance per zombie hit to infect the player. 0 disables infection.

Engine.ini

; VEIN Engine.ini config generated by DoomHosting
[ConsoleVariables]
vein.PvP=1
vein.BuildObjectPvP=1
vein.BaseDamage=1
vein.BuildObjectDecay=1
vein.Zombies.Health=40
vein.Zombies.DamageMultiplier=1
vein.Zombies.SpeedMultiplier=1
vein.Zombies.SightMultiplier=1
vein.Zombies.HearingMultiplier=1
vein.Zombies.CanClimb=1
vein.Zombies.HeadshotOnly=0
vein.AlwaysBecomeZombie=0
vein.ZombieInfectionChance=0.01
vein.AISpawner.Enabled=1
vein.AISpawner.SpawnCapMultiplier=1
vein.AISpawner.SpawnCapMultiplierZombie=1
vein.AISpawner.HordeMode=0
vein.AISpawner.Hordes.ChancePerMinute=0.05
vein.AISpawner.Hordes.Duration=120
vein.AISpawner.Hordes.MaxDistance=25000
vein.Time.TimeMultiplier=16
vein.Time.NightTimeMultiplier=3
vein.Time.ContinueWithNoPlayers=0
vein.Time.StartOffsetDays=0
vein.Calendar.WaterShutoffTimeDays=30
vein.Calendar.ElectricalShutoffTimeDays=46
vein.Scarcity.Difficulty=2
vein.ContainersRespawn.Enabled=1
vein.ContainersRespawn.Interval=10800
vein.Stats.XPMultiplier=1

Liitä tämä [ConsoleVariables]-osion alle tiedostoon Vein/Saved/Config/LinuxServer/Engine.ini FTP:n kautta ja käynnistä palvelin uudelleen. Arvot vastaavat pelin sisäistä admin-Config-valikkoa (paina \). VEIN on Early Access -vaiheessa, joten asetukset voivat muuttua päivitysten välillä.

VEIN Engine.ini -konsolimuuttujat

Kaikki vein.*-asetukset, jotka tämä generaattori kirjoittaa, oletusarvoineen. Lisää ne Engine.ini-tiedoston [ConsoleVariables]-osioon.

vein.PvP

1

Allow players to damage each other. Turn off for a pure PvE / co-op server.

vein.BuildObjectPvP

1

Allow players to damage structures built by others. Tie to PvP for raiding, or off to protect bases.

vein.BaseDamage

1

Master toggle for any damage to built structures and bases.

vein.BuildObjectDecay

1

Structures slowly decay unless maintained by a utility cabinet. Off keeps bases permanent.

vein.Zombies.Health

40

Zombie hit points. Higher means tankier zombies.

vein.Zombies.DamageMultiplier

1

Multiplier on damage zombies deal to players.

vein.Zombies.SpeedMultiplier

1

Movement-speed multiplier for zombies.

vein.Zombies.SightMultiplier

1

How far zombies can see you.

vein.Zombies.HearingMultiplier

1

How well zombies hear noise like gunshots.

vein.Zombies.CanClimb

1

Allow zombies to climb obstacles. Off makes walls far more effective.

vein.Zombies.HeadshotOnly

0

Zombies can only be killed by headshots. Hardcore aiming challenge.

vein.AlwaysBecomeZombie

0

Players who die always turn into a zombie.

vein.ZombieInfectionChance

0.01

Chance per zombie hit to infect the player. 0 disables infection.

vein.AISpawner.Enabled

1

Master toggle for all AI / zombie spawning.

vein.AISpawner.SpawnCapMultiplier

1

Scales the total number of AI in the world. Lower for performance on busy servers.

vein.AISpawner.SpawnCapMultiplierZombie

1

Scales the zombie population specifically.

vein.AISpawner.HordeMode

0

Keeps the world in a heightened horde state at all times.

vein.AISpawner.Hordes.ChancePerMinute

0.05

Probability each minute that a horde event triggers.

vein.AISpawner.Hordes.Duration

120

How long a horde event lasts once it starts.

vein.AISpawner.Hordes.MaxDistance

25000

Maximum distance from players that horde zombies spawn (cm).

vein.Time.TimeMultiplier

16

How fast time passes. Higher means shorter days. 1 is real-time.

vein.Time.NightTimeMultiplier

3

Additional time speed applied at night to shorten dangerous hours.

vein.Time.ContinueWithNoPlayers

0

World time keeps advancing while no players are online.

vein.Time.StartOffsetDays

0

Start a fresh world this many in-game days in.

vein.Calendar.WaterShutoffTimeDays

30

In-game day the town water supply stops working.

vein.Calendar.ElectricalShutoffTimeDays

46

In-game day the electrical grid shuts down.

vein.Scarcity.Difficulty

2 - Default

How sparse loot is across the world. Higher is a harder survival economy.

vein.ContainersRespawn.Enabled

1

Looted containers refill with new loot over time.

vein.ContainersRespawn.Interval

10800

Time between container loot refills. 10800 is 3 hours.

vein.Stats.XPMultiplier

1

Multiplier on skill experience gained.

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